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andytouch
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Updated RM: Particle Shaders and Unity Version
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README.md

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@@ -9,6 +9,8 @@ This project is a library of different custom shaders created using [Unity 2018.
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These Shader Graphs are provided as-is; so your mileage may vary! You are more than welcome to modify/change/extract/use any of the examples.
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The current list of Shader Graphs included:
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Any Mesh:
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- Colored Rim
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- Scrolling Texture Overlay
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- Colored Gradient
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- Colored Ghost Noise
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- Phase In And Out (Split with a Colored Edge)
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Particles:
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- Basic Solid Circle
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- Basic Soft Circle
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**Software Requirement**
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Required: [Unity 2018.1b3](https://unity3d.com/unity/beta/unity2018.1.0b3)
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Required: [Unity 2018.1b4](https://unity3d.com/unity/beta/unity2018.1.0b4)
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**Known Issues**

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