forked from crawl/crawl
-
Notifications
You must be signed in to change notification settings - Fork 11
/
Copy pathabyss.h
43 lines (35 loc) · 1 KB
/
abyss.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
/**
* @file
* @brief Misc abyss specific functions.
**/
#ifndef ABYSS_H
#define ABYSS_H
// When shifting areas in the abyss, shift the square containing player LOS
// plus a little extra so that the player won't be disoriented by taking a
// step backward after an abyss shift.
const int ABYSS_AREA_SHIFT_RADIUS = LOS_RADIUS + 2;
const int ABYSSAL_RUNE_MIN_LEVEL = 3;
extern const coord_def ABYSS_CENTRE;
struct abyss_state
{
coord_def major_coord;
uint32_t seed;
uint32_t depth;
double phase;
level_id level;
bool destroy_all_terrain;
};
extern abyss_state abyssal_state;
void abyss_morph();
void banished(const string &who = "");
void push_features_to_abyss();
void generate_abyss();
void maybe_shift_abyss_around_player();
void abyss_teleport();
void save_abyss_uniques();
bool is_level_incorruptible(bool quiet = false);
bool lugonu_corrupt_level(int power);
void run_corruption_effects(int duration);
void set_abyss_state(coord_def coord, uint32_t depth);
void destroy_abyss();
#endif