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Copy pathInsert-Delete-GetRandom.cpp
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Insert-Delete-GetRandom.cpp
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class RandomizedSet {
public:
unordered_map<int,int> m;
/** Initialize your data structure here. */
RandomizedSet() {
}
/** Inserts a value to the set. Returns true if the set did not already contain the specified element. */
bool insert(int val) {
return (++m[val])==1;
}
/** Removes a value from the set. Returns true if the set contained the specified element. */
bool remove(int val) {
if(m.find(val)==m.end()) return false;
m.erase(val);
return true;
}
/** Get a random element from the set. */
int getRandom() {
return next(begin(m), rand()%m.size())->first;
}
};
class RandomizedSet {
unordered_map<int, int> hm;
vector<int> datas;
public:
/** Initialize your data structure here. */
RandomizedSet() { }
/** Inserts a value to the set. Returns true if the set did not already contain the specified element. */
bool insert(int val) {
if (hm.find(val) != hm.end())
return false;
hm[val] = datas.size();
datas.push_back(val);
return true;
}
/** Removes a value from the set. Returns true if the set contained the specified element. */
bool remove(int val) {
if (hm.find(val) == hm.end())
return false;
hm[datas.back()] = hm[val];
datas[hm[val]] = datas.back();
hm.erase(val);
datas.pop_back();
return true;
}
/** Get a random element from the set. */
int getRandom() {
return datas[random()%datas.size()];
}
};