Stars
Empowering everyone to build reliable and efficient software.
A refreshingly simple data-driven game engine built in Rust
Burn is a next generation Deep Learning Framework that doesn't compromise on flexibility, efficiency and portability.
A bunch of lints to catch common mistakes and improve your Rust code. Book: https://doc.rust-lang.org/clippy/
An idiomatic, lean, fast & safe pure Rust implementation of Git
Data-oriented and data-driven game engine written in Rust
π Making Rust a first-class language and ecosystem for GPU shaders π§
[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
A project for generating C bindings from Rust code
A high performance rust-powered UI layout library
ECS-driven 2D and 3D physics engine for the Bevy game engine.
π¦ Friendly little instrumentation profiler for Rust π¦
Inspector plugin for the bevy game engine
Official Rapier plugin for the Bevy game engine.
In-App editor tools for bevy applications
Server/Client network library for multiplayer games with authentication and connection management made with Rust
A networking library to make multiplayer games for the Bevy game engine
Docking support for egui β an immediate-mode GUI library for Rust
A server-authoritative replication crate for Bevy.
This template is a great way to get started on a new 2D Bevy game!
A (almost) 100% pure safe Rust implementation of GGPO-style rollback netcode.
A Client/Server game networking plugin using QUIC, for the Bevy game engine.